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Logging and Stats
- A 15-minute weekly review with your Run Game statsA 15-minute weekly review using Run Game Stats: what to check, in what order, how to read a small week, and how to pick one change for the next.
- How Run Game counts approaches and success rateRun Game counts Success and Rejected as approaches. Success rate is successes over successes plus rejections. Worked example, and why small samples swing.
- How sessions work in Run Game: grouping a night outA Run Game session groups one night out or afternoon into a block, with a name and notes. How to start and end one, and how to review it later.
- How to log an approach in Run GameLog an approach in Run Game in a few taps: Success or Rejected, a name, two 1 to 10 ratings and a note. What each field does and how to fix a mistake.
- The outcome funnel: from number to date to datingHow the Pipeline in Run Game Stats works: how to mark what happened after a success, how to read the drop-offs, and what each stage can tell you.
- What to write in an approach note (with examples)A four-part template for the Notes field in Run Game: where, opener, what worked, what to change. Short examples, plus where hesitations go.